I just hope UE5 won't actually change the patter and games on UE5 won't actually start to be insanely demanding.Īlso Frosbite doesn't have that many stutters but it has other annoying things like : massive texture pop-in, FPS drops, jankyness in gameplay (at least the games i played) and just generally bad performance on even high-end hardware. A lot of these features are pretty incredible overall. UE5 will also bring stuff like : lumen, nanite and TSR. There are a lot of games that are on UE3 and still look pretty good even to this day. I know arkham knight wasn't a great port but they still fixed it after a few months and it runs well now and still looks amazing. UE is probably the best engine out there because it offers amazing graphics with not so much resource cost.īatman Arkham Knight and Mass Effect Legendary Edition are some good examples of UE3 and offer some very good graphics. Rest of the other UE versions as far as i remember didn't really have many problems and most games that used UE generally ran pretty well. I know what you mean about the stutters, yeah they're annoying but they are mostly present on UE4 as far as i know. To me the worst is unreal engine, unreal engine = stutter, frostbite not so much. I'm not trying to bash EA or protect them because i like a lot of their games but the Frostbite Engine is just kind of annoying overall. I don't know about others but for me literally every game i played : Dragon Age Inquisition, Mass Effect Andromeda, NFS Unbound, hell even FIFA 23 (a game which i love and the series never was known for being demanding hardware-wise) but every single of one of those games had issues like FPS drops, really bad texture pop-in and texture not loading, just feeling of jankyness overall. Frosbite while it is capable of amazing graphics - it is also at least in my own opinion, one of the most difficultest engines to work with and optimize games.
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